I would argue it is more difficult for a player to embrace the role of a Giovanni. Like ‘Thaumaturgy’, it is rather difficult to get your head around. Their unique discipline of ‘Necromancy’, like the Tremere’s ‘Thaumaturgy’ has many different paths that focus on many different ways of manipulating the dead. I like to pretend they are Ventrue Necromancers (purely for my own amusement, as they are not associated with them or the Camarilla at all). These Kindred are technically inbred, as they embrace exclusively within their family and are heavily focused on the goals of money and necromantic power. Usurpers of the once-great Clan Cappadocian, the Giovanni clan are the youngest of Caine’s descendants. If you thought they were a family of vampires, you are very correct with that assumption, in more ways than one! Players of VtMB may recognise the name from a late main quest/mission, where you must go to a mansion and find out why a certain sarcophagus is there. Giovanni Clan Symbol (my favourite clan symbol)
White wolf vampire dark ages road of sin book pdf series#
That’s not to say that they are not worth experimenting with, as I enjoyed a chronicle as ‘The Marvelously Magical’ Malcolm, an ex-circus magician hired by a Venture club owner to perform at his club, whilst building a series of wards to protect his haven from the Kuei-Jin (East Asian vampires) that were attempting to overthrow the Camarilla. Storyteller characters can easily wipe up super powerful mages that can do anything and everything to drive the plot forward, but all of the Thaumaturgy paths are incredibly context-specific and difficult to use in chronicles. This is down to their strong tie to the Camarilla and their mastery over the discipline ‘Thaumaturgy’, which is essentially blood magic.ĭespite having very interesting lore and Bane changes to reflect their history, Tremere are very hard to play, especially if you are new to VtM. Unlike the next clan, Clan Tremere became one of the most influential of the clans, and arguably one the most powerful clan in the modern nights.
This clan and the following clan are very similar They both came into existence during the Dark Ages through diablery. Their disciplines don’t make them the most useful in a combat scenario either, which can be annoying if your ST insists on having battles constantly. That being said, art is incredibly subjective, so some would argue there is a misunderstood art found within torture techniques, so you could be quite the inhumane and complicated Toreador if you so wished. This is especially true in V5 chronicles. Toreadors are very easy to assume the role of, as the player may become a master painter, fashion idol or music makers, which can make them quite shallow and irritating to be with, which is the main reason why I have put them as low as I have done. Toreadors are infamous as artists and innovators and are one of the most important clans within the Camarilla, as their very survival depends on the masquerade of civility which the sect swears by. They seduce and entice their prey with beauty, love and sensuality. Often thought as the most humane of the clans, Toreadors are a clan of vampires known for being some of the most beautiful, seductive, emotional and glamorous of the Kindred. And no, I am not fond of them very much.įinally, and most importantly, this is a list of my personal preference based off of my experiences with VtM and VtMB, so don’t get annoyed because your favourite isn’t my favourite. I also won’t be including Thin-Bloods, as they are technically not a clan.
They will probably get a ranking of their own sometime in the future. I won’t be including the Bloodlines, so don’t expect to see the likes of Gargoyles, Nagaraja, Salubri or Cappadocians, despite the fact they were major clans in other versions of VtM (For example, ‘Vampire: Dark Ages’).
I don’t have many rules for this listing, but I will be using the rules and established lore from V20 for the most part, unless otherwise stated. Since then, the lore has grown, old and new relationships have been embraced and met the Final Death and an additional six clans that rule the underbellies of modern city life have been added.Īs I am currently on a VtM roll, I thought I would rank the 13 major clans from least favourite to favourite. You would not be totally wrong thinking that there are seven clans, as that was the original number when VtM was first released in 1991.